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Old Nov 25, 2007, 08:01 PM // 20:01   #1
Pre-Searing Cadet
 
Join Date: Oct 2007
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Default UW builds?

Anyone have a really good ele build for UW clearout? Not just farming, the whole thing. I know ursan blessing is supposed to work really well, which I have Needn't be a solo.
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Old Nov 26, 2007, 01:19 PM // 13:19   #2
The 5th Celestial Boss
 
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Join Date: Jul 2006
Location: Inverness, Scotland
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I had the pleasure of going down there with Ecto King himself the other day.

I ran the following:

[skill]Elemental Attunement[/skill][skill]Air Attunement[/skill][skill]Blinding Flash[/skill][skill]Epidemic[/skill][wiki]Shell Shock[/wiki][skill]Lightning Orb[/skill] [wiki]Technobabble[/wiki] [wiki]Pain Inverter[/wiki]

On second thoughts, I probbaly should have used [wiki]Blinding Surge[/wiki] instead of Blinding Flash and [wiki]Glyph of Lesser Energy[/wiki] instead of Elemental Attunement. Technobabble was fun on packs of Mindblade Spectres in the chaos planes, but we had 3 SF Eles with us anyway, so it didn't matter too much.

Our team setup was a Human Warrior with 2 SF Ele heroes and an Interrupt Ranger hero, and me, a Blinding Flash Ele, with another SF Ele hero and 2 hybrid monk heroes (one had Zealous Benediction and one had Word of Healing). We failed...due to The Four Horsemen quest...I think next time we'll need an Obsidian Flesh tank for sure. Just something to note. All the other quests could be done blindfolded, but that one was disproportionally hard imo.

Reason I played a blinder and not another SF Ele? Blinding Aaxtes and packs of warriors is very useful, and negates a lot of damage. I feel it takes a human to play that, to make sure that the things that *need* blinding, get blinded.
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Old Nov 27, 2007, 02:03 AM // 02:03   #3
Ascalonian Squire
 
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Yes Ursan Works great, did it last week with some guildies, and we were 4 Ursan, 2 necro-healers, 1 Rit, 1 mm/ss. But we also had a little trouble with the Four Horsemen quest, but nothing to serious.

If u dont wanna go Ursan, the problem is also gonna be that quest, the others are not at problem with other teambuilds like the 1 Celestial beaver posts.
But an idea 2 the quest, would be 2 bring an Obsidianflesh ele, with "glyph of swiftness" and +20%ench weapon. that way its possible keep up Ob.Flesh forever, and maybe a few dmg-reduction skills.
Then i believe it would be possible to hold of 2 of the horemen, while the rest kills the other 2 first.

But with Ursan we just placed the healers at the reaper, and divided the Ursan's with 2 on each side and killed them.
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